10 días de prueba gratis
$ 26.00/mes
+ todos los cursos
Descripción del Curso

In this tutorial, we will learn how to take a character mesh from rigging to animation using the Character Animation Toolkit (CAT) in 3ds Max. Software required: 3ds Max 2012.In this tutorial, we will learn how to take a character mesh from rigging to animation using the Character Animation Toolkit (CAT) in 3ds Max. Throughout the tutorial, we will discuss workflow for an animation pipeline. We will start with rigging with 3ds Max's CAT system and learn some tips and tricks for skinning along the way. We will then talk about planning a shot and setting up basic cameras. Finally, we take all of our assets and create a two shot animation utilizing the rig we created. Software required: 3ds Max 2012.

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Detalles del Curso
en
kk,gl,bs,mk,fr
Rick Vicens
Ritmo propio
Avanzado
4 horas
Pluralsight
10 días de prueba gratis
$ 26.00/mes
+ todos los cursos
Detalles del Curso
en
kk,gl,bs,mk,fr
Rick Vicens
Ritmo propio
Avanzado
4 horas
Descripción del Curso

In this tutorial, we will learn how to take a character mesh from rigging to animation using the Character Animation Toolkit (CAT) in 3ds Max. Software required: 3ds Max 2012.In this tutorial, we will learn how to take a character mesh from rigging to animation using the Character Animation Toolkit (CAT) in 3ds Max. Throughout the tutorial, we will discuss workflow for an animation pipeline. We will start with rigging with 3ds Max's CAT system and learn some tips and tricks for skinning along the way. We will then talk about planning a shot and setting up basic cameras. Finally, we take all of our assets and create a two shot animation utilizing the rig we created. Software required: 3ds Max 2012.

Tags Relacionadas